Story so far
(dark
elf) A dark elf black ark "Isha's Torment" is
on it's way to raid Ulthuan as it runs into a fierce
storm which blows it of course. As the storm clears do
the dark elves spot an entirely new Island, determined to
plunder it for it's natural recourses before continuing
to Ulthuan the dark elves set a new course
(high
elf) In years uncounted have the Island of Tol Urthar
lain north of Ulthuan unknown to the rest of the world,
the Island have thus far avoided raidings and wars as it
have been hidden, now because of a storm have the Island
been seen by a Black ark. Although the crew abroad the
black ark don't know it yet the Island have been settled
a long time ago by high elf colonists and a small
contingent of dwarves, the dwarves keep mostly to
themselves in the middle of the Island where there lies
mountains rich in precious metals, while the elves mostly
keep themselves in the forests, everyone is happy and the
two people are getting along well, but now as the Island
has been discovered trouble lies ahead
First Blood (scenario 1) A high elf patrol have
discovered the black ark, as they are getting back
towards the cities to raise alarm they encounter a dark
elf scouting force, they have to fight their way through
Scenario 1 special rules: a hero must be chosen to
lead the force no flyers or monsters may be taken
no wizards no elite troops (troops with ws 5+) no
assassins, witch elves, cold one knights or harpies no
war machines the high elves have the first turn as
they see the patrol first, the high elves player may
spend 1000 points, the dark elves may spend 750 points on
troops Scenario 2: Counter attack (high elf victory,
standard battle) As the rest of the high elf patrol
warn the Island, Alkadrak, guardian of one of the
northern cities mobilizes, his army for war.
underestimating the dark elf threat he marches out to
meet them only bringing a few war machines with him,
2000 points aside no more than 2 bolt throwers the high
elves may not use shadow warriors as Alkadrak marches
confidently out to crush the dark elves and scorn those
"barbaric Naggarythes" Scenario 2
ambush (dark elf victory, ambush scenario) as the
patrol not returns the high elf garrison, an army under
command of Alkadrak moves out in search suspecting a
large monster or a small dark elf raiding force
unknowingly their approach has been observed by dark elf
scouts which gives the information on to the dark elf
commander, the ambush is set. 2000 points a side
with no restrictions, except. for max 1 bolt thrower pr
1000 points battle 3 pursue (high elf victory,
standard battle) The High elves now sure of their
ability to deal with their dark kin pursues the dark
elves right back to their black ark, this time they
really made a mistake as the dark elves chaos allies
which until now has been hold in check for a bigger
battle is unleashed
special rules: 3000
points aside dark elves have to buy chaos warrior allies
(see below) the dark elves must buy have chaos allies (not
Khorne preferably slaanesh) for at least 1000 points (max
1500 points) the surviving chaos troops will take part in
the next battle too. IMPORTANT: as some of the chaos
troops might survive this battle is important to note
down how many survived of each unit, chariot steeds is
the only models which is replaced, if the crew are killed
can they be take from one of the other regiments after
each battle if killed, ex: 3 out of 5 chaos knights and a
chariot which lost its steeds survives the battle
therefore will the dark elves have 3 chaos knights and a
chariot for next battle battle 3 Invasion (dark elf
victory, preferably siege rules) The dark elves now
unleash their main force to attack the Island, more
precisely the northernmost of the cities, as the
enormously gates open a host of the dark elves most
ancient allies mach forth; Chaos
3000 points
aside unless siege rules is used in which case the dark
elves and their chaos allies (see below) have 3000
against a 1500 points high elf force, in case of siege
rules may the high elves bring along any number of bolt
throwers, the dark elves may max bring along 1 pr. 1000
points the dark elves must buy have chaos allies (not
Khorne preferably slaanesh) for at least 1000 points (max
1500 points) the surviving chaos troops will take part in
the next battle too. IMPORTANT: as some of the chaos
troops might survive this battle is important to note
down how many survived of each unit, chariot steeds is
the only models which is replaced, if the crew are killed
can they be take from one of the other regiments after
each battle if killed, ex: 3 out of 5 chaos knights and a
chariot which lost its steeds survives the battle
therefore will the dark elves have 3 chaos knights and a
chariot for next battle battle 4 Final
assault (high elf victory) As the high elves have
driven their dark kin right back to the black ark they
now try to crush the ark before it can return to
Naggeroth and tell the witch king of the Island. As they
start their final preparations the dwarves from the inner
Island led by their lord Odinson Backbreaker finally
arrives to help their allies. the Siege rules
should be used in this battle if availiable, there's 3000
points aside (unless siege rules is used as the dark
elves only have 1500 points then), the high elves must
buy for at least 1000 points dwarves allies, which must
be led by Odinson Backbreaker, which is a special
character the dark elves army must be led by Vrakk
Lightsbane, which is a special character there's no
restrictions except for the usual magic item limit on 50
points Battle 4, Final Assault (dark Elf
victory) As the dark elves mass their troops for
the final assault of the Islands capital city the dark
elf commander of the black ark, Vrakk Lightsbane
personally come out to see to the destruction of the city,
unknown to the dark elves a small army of dwarves from
the inner Island have arrives to help the high elves.
The siege rules should be used in this game if availiable,
the dark elves can buy for 3000 points, the high elves
can buy for 1500 points of troops if the siege rules are
used if it's a normal battle can the high elves buy for
3000 points, the high elves must spend at least one third
of their army on a dwarven contingent led by Odinson
Backbreaker, the dark elf army must be led by Vrakk
Lightsbane |